where can i request the steam key?
Yet Another Hero Story
A downloadable game for Windows and macOS
Yet Another Hero Story is a classic point and click adventure set in a fantasy, cartoon world.
A noble lady has been abducted and only a hero can save her. That hero shouldn't be Martin McNish but life has an odd sense of humour sometimes.
It is your task to help Martin, become a hero.
Low reflexes are highly recommended to play the game. The interface is the simplest possible. Player can move, pick up items and talk to characters with a single click. Items can be used with a simple drag operation.
More than 50 environments and illustrations have been created for the game. We love 3D technology so much that we decided not to include any of it in our game. Everything was created in the good old and painful 2D way.
PS. A free Steam key is now available for request for all itch.io buyers.
In order to download this game you must purchase it at or above the minimum price of $5.99 USD. Your purchase comes with a Steam key. You will get access to the following files:
- Steam Release14 days ago
- New Update24 days ago
- Upcoming update and a thank you note!26 days ago
- Mac Bug Fix36 days ago
- Game update36 days ago
- Minor fixes60 days ago
- Yet Another Update!63 days ago
- Full game is now available!63 days ago
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@nejedly The Steam keys will be added very soon and you will be able to claim one through the standard procedure itch uses.
after the update i get crashes trying to leave Kavinbridge and visit the greater area. has anyone experienced this (macOS 10.14.5)
Is there any chance to you continued the game from a save file that was made in one of the early builds of the game?
Hello @Sinking Sheep
I just purchased your game and I really like your graphical style, well done! One thing that is irritating me however are the voices: Is it normal that only now and then a single sentence is voiced? I find that really distracting. If that's indeed the normal situation and not some bug would there be a way to completely disable voices?
Thank you and all the best! :)
First of all, thank you very much for playing the game.
The decision to have this behaviour for voices was made deliberately and it's not a bug. In one hand we had the option to completely avoid using any voice-over (that was our initial decision) and on the other hand we had the option to include some voice-over work in order to bring a bit more life to the game. (Similarly to what a numerous RPGs do for example)
After making a few tests with our game testers, the general feedback was that people preferred the version with the voice-over part.
We are really sorry that is not your liking and we will certainly take your comment very seriously and try to make an update in the future, with the option to disable voices.
We really hope, that at least this won't spoil the game for you. Thanks for the feedback.
All the best!
Hey, thank you very much for your reply! It's not that the voices were bad - on the contrary, they seem very fitting and I'm sure full voice acting would be fantastic. But to have them pop up now and then feels confusing for me, especially as there doesn't seem to be a clear pattern of when they appear (I remember some RPGs where only the first sentence is spoken out, due to memory restrictions. It's less distracting there for me because I know it's always at the beginning of a dialogue). Unfortunately it indeed hampers the immersion for me, so I would really appreciate it if you could integrate an option to disable the voices completely. Thank you and have a great day! :)
No problem, we are going to have an updated version with this option included as well in the next couple of days. Hope that this will work for you.
Will have to get this. Totally reminds me of Monkey Island!
there's a lesson to be learned here, never mess with simple folk
when do you estimate this will be released
The goal has been set for mid-April. In the unlikely case of a delay we are still confident that it will be released before Summer.
Enjoyed this very much! Reminded me a lot of Monkey Island.
Looking forward to seeing more Rupert. :)
I think we're gonna need a walkthrough (Use stone on wood to make light in cave... nope)